enhance(frontend): tweak game

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syuilo 2024-01-07 16:03:23 +09:00 committed by まっちゃとーにゅ
parent 5e3a7bb9e9
commit 63ac5d6de5
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GPG Key ID: 6AFBBF529601C1DB
2 changed files with 23 additions and 13 deletions

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@ -7,9 +7,16 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkStickyContainer>
<template #header><MkPageHeader/></template>
<MkSpacer :contentMax="800">
<div v-show="!gameStarted" class="_gaps_s" :class="$style.root">
<div style="text-align: center;">
<div>{{ i18n.ts.bubbleGame }}</div>
<div v-show="!gameStarted" :class="$style.root">
<div style="text-align: center;" class="_gaps">
<div :class="$style.frame">
<div :class="$style.frameInner">
<img src="/client-assets/drop-and-fusion/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
</div>
</div>
<div :class="$style.frame">
<div :class="$style.frameInner">
<div class="_gaps" style="padding: 16px;">
<MkSelect v-model="gameMode">
<option value="normal">NORMAL</option>
<option value="square">SQUARE</option>
@ -17,6 +24,9 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
</div>
</div>
</div>
</div>
</div>
<div v-show="gameStarted" class="_gaps_s" :class="$style.root">
<div style="display: flex;">
<div :class="$style.frame" style="flex: 1; margin-right: 10px;">
@ -102,7 +112,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<script lang="ts" setup>
import * as Matter from 'matter-js';
import { Ref, onMounted, ref, shallowRef } from 'vue';
import { onMounted, ref, shallowRef } from 'vue';
import { EventEmitter } from 'eventemitter3';
import * as Misskey from 'misskey-js';
import { definePageMetadata } from '@/scripts/page-metadata.js';
@ -684,7 +694,7 @@ class Game extends EventEmitter<{
let game: Game;
function onClick(ev: MouseEvent) {
const rect = containerEl.value.getBoundingClientRect();
const rect = containerEl.value!.getBoundingClientRect();
const x = (ev.clientX - rect.left) / viewScaleX;
@ -692,7 +702,7 @@ function onClick(ev: MouseEvent) {
}
function onTouchend(ev: TouchEvent) {
const rect = containerEl.value.getBoundingClientRect();
const rect = containerEl.value!.getBoundingClientRect();
const x = (ev.changedTouches[0].clientX - rect.left) / viewScaleX;
@ -700,11 +710,11 @@ function onTouchend(ev: TouchEvent) {
}
function onMousemove(ev: MouseEvent) {
mouseX.value = ev.clientX - containerEl.value.getBoundingClientRect().left;
mouseX.value = ev.clientX - containerEl.value!.getBoundingClientRect().left;
}
function onTouchmove(ev: TouchEvent) {
mouseX.value = ev.touches[0].clientX - containerEl.value.getBoundingClientRect().left;
mouseX.value = ev.touches[0].clientX - containerEl.value!.getBoundingClientRect().left;
}
function restart() {