This commit is contained in:
syuilo 2024-01-31 18:49:42 +09:00
parent 3c97164cf2
commit 859cf75ad3
7 changed files with 74 additions and 55 deletions

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@ -234,7 +234,7 @@ export interface MahjongRoomEventTypes {
}; };
ronned: { ronned: {
}; };
hora: { tsumoHora: {
}; };
} }
//#endregion //#endregion

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@ -528,7 +528,7 @@ export class MahjongService implements OnApplicationShutdown, OnModuleInit {
} }
@bindThis @bindThis
public async commit_hora(roomId: MiMahjongGame['id'], user: MiUser) { public async commit_tsumoHora(roomId: MiMahjongGame['id'], user: MiUser) {
const room = await this.getRoom(roomId); const room = await this.getRoom(roomId);
if (room == null) return; if (room == null) return;
if (room.gameState == null) return; if (room.gameState == null) return;
@ -538,13 +538,13 @@ export class MahjongService implements OnApplicationShutdown, OnModuleInit {
await this.clearTurnWaitingTimer(room.id); await this.clearTurnWaitingTimer(room.id);
const res = engine.commit_hora(myHouse); const res = engine.commit_tsumoHora(myHouse);
this.globalEventService.publishMahjongRoomStream(room.id, 'horad', { }); this.globalEventService.publishMahjongRoomStream(room.id, 'tsumoHora', { });
} }
@bindThis @bindThis
public async commit_ron(roomId: MiMahjongGame['id'], user: MiUser) { public async commit_ronHora(roomId: MiMahjongGame['id'], user: MiUser) {
const room = await this.getRoom(roomId); const room = await this.getRoom(roomId);
if (room == null) return; if (room == null) return;
if (room.gameState == null) return; if (room.gameState == null) return;

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@ -53,8 +53,8 @@ class MahjongRoomChannel extends Channel {
case 'addAi': this.addAi(); break; case 'addAi': this.addAi(); break;
case 'confirmNextKyoku': this.confirmNextKyoku(); break; case 'confirmNextKyoku': this.confirmNextKyoku(); break;
case 'dahai': this.dahai(body.tile, body.riichi); break; case 'dahai': this.dahai(body.tile, body.riichi); break;
case 'hora': this.hora(); break; case 'tsumoHora': this.tsumoHora(); break;
case 'ron': this.ron(); break; case 'ronHora': this.ronHora(); break;
case 'pon': this.pon(); break; case 'pon': this.pon(); break;
case 'nop': this.nop(); break; case 'nop': this.nop(); break;
case 'claimTimeIsUp': this.claimTimeIsUp(); break; case 'claimTimeIsUp': this.claimTimeIsUp(); break;
@ -97,17 +97,17 @@ class MahjongRoomChannel extends Channel {
} }
@bindThis @bindThis
private async hora() { private async tsumoHora() {
if (this.user == null) return; if (this.user == null) return;
this.mahjongService.commit_hora(this.roomId!, this.user); this.mahjongService.commit_tsumoHora(this.roomId!, this.user);
} }
@bindThis @bindThis
private async ron() { private async ronHora() {
if (this.user == null) return; if (this.user == null) return;
this.mahjongService.commit_ron(this.roomId!, this.user); this.mahjongService.commit_ronHora(this.roomId!, this.user);
} }
@bindThis @bindThis

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@ -149,7 +149,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkButton v-if="engine.state.canRonSource != null" primary gradate @click="ron">Ron</MkButton> <MkButton v-if="engine.state.canRonSource != null" primary gradate @click="ron">Ron</MkButton>
<MkButton v-if="engine.state.canPonSource != null" primary @click="pon">Pon</MkButton> <MkButton v-if="engine.state.canPonSource != null" primary @click="pon">Pon</MkButton>
<MkButton v-if="engine.state.canRonSource != null || engine.state.canPonSource != null" @click="skip">Skip</MkButton> <MkButton v-if="engine.state.canRonSource != null || engine.state.canPonSource != null" @click="skip">Skip</MkButton>
<MkButton v-if="isMyTurn && canHora" primary gradate @click="hora">Tsumo</MkButton> <MkButton v-if="isMyTurn && canHora" primary gradate @click="tsumoHora">Tsumo</MkButton>
<MkButton v-if="isMyTurn && engine.canRiichi()" primary @click="riichi">Riichi</MkButton> <MkButton v-if="isMyTurn && engine.canRiichi()" primary @click="riichi">Riichi</MkButton>
</div> </div>
</div> </div>
@ -309,15 +309,15 @@ function kakan() {
}); });
} }
function hora() { function tsumoHora() {
if (!isMyTurn.value) return; if (!isMyTurn.value) return;
props.connection!.send('hora', { props.connection!.send('tsumoHora', {
}); });
} }
function ron() { function ron() {
props.connection!.send('ron', { props.connection!.send('ronHora', {
}); });
} }
@ -439,7 +439,7 @@ function onStreamPonned(log) {
function onStreamRonned(log) { function onStreamRonned(log) {
console.log('onStreamRonned', log); console.log('onStreamRonned', log);
engine.value.commit_ron(log.callers, log.callee, log.handTiles); engine.value.commit_ronHora(log.callers, log.callee, log.handTiles);
triggerRef(engine); triggerRef(engine);
for (const caller of log.callers) { for (const caller of log.callers) {
@ -447,10 +447,13 @@ function onStreamRonned(log) {
} }
} }
function onStreamHora(log) { function onStreamTsumoHora(log) {
console.log('onStreamHora', log); console.log('onStreamTsumoHora', log);
tsumoSerifHouses[log.house] = true; tsumoSerifHouses[log.house] = true;
engine.value.commit_tsumoHora();
triggerRef(engine);
} }
function restoreRoom(_room) { function restoreRoom(_room) {
@ -466,7 +469,7 @@ onMounted(() => {
props.connection.on('dahaiAndTsumo', onStreamDahaiAndTsumo); props.connection.on('dahaiAndTsumo', onStreamDahaiAndTsumo);
props.connection.on('ponned', onStreamPonned); props.connection.on('ponned', onStreamPonned);
props.connection.on('ronned', onStreamRonned); props.connection.on('ronned', onStreamRonned);
props.connection.on('hora', onStreamHora); props.connection.on('tsumoHora', onStreamTsumoHora);
} }
}); });
@ -477,7 +480,7 @@ onActivated(() => {
props.connection.on('dahaiAndTsumo', onStreamDahaiAndTsumo); props.connection.on('dahaiAndTsumo', onStreamDahaiAndTsumo);
props.connection.on('ponned', onStreamPonned); props.connection.on('ponned', onStreamPonned);
props.connection.on('ronned', onStreamRonned); props.connection.on('ronned', onStreamRonned);
props.connection.on('hora', onStreamHora); props.connection.on('tsumoHora', onStreamTsumoHora);
} }
}); });
@ -488,7 +491,7 @@ onDeactivated(() => {
props.connection.off('dahaiAndTsumo', onStreamDahaiAndTsumo); props.connection.off('dahaiAndTsumo', onStreamDahaiAndTsumo);
props.connection.off('ponned', onStreamPonned); props.connection.off('ponned', onStreamPonned);
props.connection.off('ronned', onStreamRonned); props.connection.off('ronned', onStreamRonned);
props.connection.off('hora', onStreamHora); props.connection.off('tsumoHora', onStreamTsumoHora);
} }
}); });
@ -499,7 +502,7 @@ onUnmounted(() => {
props.connection.off('dahaiAndTsumo', onStreamDahaiAndTsumo); props.connection.off('dahaiAndTsumo', onStreamDahaiAndTsumo);
props.connection.off('ponned', onStreamPonned); props.connection.off('ponned', onStreamPonned);
props.connection.off('ronned', onStreamRonned); props.connection.off('ronned', onStreamRonned);
props.connection.off('hora', onStreamHora); props.connection.off('tsumoHora', onStreamTsumoHora);
} }
}); });
</script> </script>

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@ -324,3 +324,39 @@ export function calcOwnedDoraCount(handTiles: Tile[], huros: Huro[], doras: Tile
} }
return count; return count;
} }
export function calcTsumoHoraPointDeltas(house: House, fans: number): Record<House, number> {
const isParent = house === 'e';
const deltas: Record<House, number> = {
e: 0,
s: 0,
w: 0,
n: 0,
};
const point = fanToPoint(fans, isParent);
deltas[house] = point;
if (isParent) {
const childPoint = Math.ceil(point / 3);
deltas.s = -childPoint;
deltas.w = -childPoint;
deltas.n = -childPoint;
} else {
const parentPoint = Math.ceil(point / 2);
deltas.e = -parentPoint;
const otherPoint = Math.ceil(point / 4);
if (house === 's') {
deltas.w = -otherPoint;
deltas.n = -otherPoint;
} else if (house === 'w') {
deltas.s = -otherPoint;
deltas.n = -otherPoint;
} else if (house === 'n') {
deltas.s = -otherPoint;
deltas.w = -otherPoint;
}
}
return deltas;
}

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@ -230,11 +230,11 @@ export class MasterGameEngine {
} }
/** /**
* *
* @param callers * @param callers
* @param callee * @param callee
*/ */
private ron(callers: House[], callee: House) { private ronHora(callers: House[], callee: House) {
for (const house of callers) { for (const house of callers) {
const yakus = YAKU_DEFINITIONS.filter(yaku => yaku.calc({ const yakus = YAKU_DEFINITIONS.filter(yaku => yaku.calc({
house: house, house: house,
@ -383,11 +383,9 @@ export class MasterGameEngine {
* *
* @param house * @param house
*/ */
public commit_hora(house: House) { public commit_tsumoHora(house: House) {
if (this.state.turn !== house) throw new Error('Not your turn'); if (this.state.turn !== house) throw new Error('Not your turn');
const isParent = house === 'e';
const yakus = YAKU_DEFINITIONS.filter(yaku => yaku.calc({ const yakus = YAKU_DEFINITIONS.filter(yaku => yaku.calc({
house: house, house: house,
handTiles: this.state.handTiles[house], handTiles: this.state.handTiles[house],
@ -398,29 +396,11 @@ export class MasterGameEngine {
})); }));
const doraCount = Common.calcOwnedDoraCount(this.state.handTiles[house], this.state.huros[house], this.doras); const doraCount = Common.calcOwnedDoraCount(this.state.handTiles[house], this.state.huros[house], this.doras);
const fans = yakus.map(yaku => yaku.fan).reduce((a, b) => a + b, 0) + doraCount; const fans = yakus.map(yaku => yaku.fan).reduce((a, b) => a + b, 0) + doraCount;
const point = Common.fanToPoint(fans, isParent); const pointDeltas = Common.calcTsumoHoraPointDeltas(house, fans);
this.state.points[house] += point; this.state.points.e += pointDeltas.e;
if (isParent) { this.state.points.s += pointDeltas.s;
const childPoint = Math.ceil(point / 3); this.state.points.w += pointDeltas.w;
this.state.points.s -= childPoint; this.state.points.n += pointDeltas.n;
this.state.points.w -= childPoint;
this.state.points.n -= childPoint;
} else {
const parentPoint = Math.ceil(point / 2);
this.state.points.e -= parentPoint;
const otherPoint = Math.ceil(point / 4);
if (house === 's') {
this.state.points.w -= otherPoint;
this.state.points.n -= otherPoint;
} else if (house === 'w') {
this.state.points.s -= otherPoint;
this.state.points.n -= otherPoint;
} else if (house === 'n') {
this.state.points.s -= otherPoint;
this.state.points.w -= otherPoint;
}
}
console.log('fans point', fans, point);
console.log('yakus', house, yakus); console.log('yakus', house, yakus);
this.endKyoku(); this.endKyoku();
@ -445,7 +425,7 @@ export class MasterGameEngine {
this.state.ronAsking = null; this.state.ronAsking = null;
if (ron != null && answers.ron.length > 0) { if (ron != null && answers.ron.length > 0) {
this.ron(answers.ron, ron.callee); this.ronHora(answers.ron, ron.callee);
return { return {
type: 'ronned' as const, type: 'ronned' as const,
callers: ron.callers, callers: ron.callers,

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@ -146,8 +146,8 @@ export class PlayerGameEngine {
if (this.state.turn !== house) throw new PlayerGameEngine.InvalidOperationError(); if (this.state.turn !== house) throw new PlayerGameEngine.InvalidOperationError();
} }
public commit_hora(house: House) { public commit_tsumoHora(house: House) {
console.log('commit_hora', this.state.turn, house); console.log('commit_tsumoHora', this.state.turn, house);
// TODO: ツモした人の手牌情報を貰う必要がある // TODO: ツモした人の手牌情報を貰う必要がある
} }
@ -157,13 +157,13 @@ export class PlayerGameEngine {
* @param callers * @param callers
* @param callee * @param callee
*/ */
public commit_ron(callers: House[], callee: House, handTiles: { public commit_ronHora(callers: House[], callee: House, handTiles: {
e: Tile[]; e: Tile[];
s: Tile[]; s: Tile[];
w: Tile[]; w: Tile[];
n: Tile[]; n: Tile[];
}) { }) {
console.log('commit_ron', this.state.turn, callers, callee); console.log('commit_ronHora', this.state.turn, callers, callee);
this.state.canRonSource = null; this.state.canRonSource = null;