1
0
forked from mirror/misskey
mi.moris.day/packages/frontend/src/components/MkClickerGame.vue
mattyatea 120efff6c1 difk
2023-10-13 07:26:27 +09:00

114 lines
2.5 KiB
Vue

<!--
SPDX-FileCopyrightText: syuilo and other misskey contributors
SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<div>
<div v-if="game.ready" :class="$style.game">
<div :class="$style.cps" class="">{{ number(cps) }}cps</div>
<div :class="$style.count" class=""><img :class="[$style.icon,{[$style.dark]:darkMode}]" alt="Cosaque daihuku"
src="https://media.discordapp.net/attachments/1153099592863334431/1162139796647448576/AfovawbDhjHYAAAAAElFTkSuQmCC.png"/>
{{ number(cookies) }}
</div>
<button v-click-anime class="_button" @click="onClick">
<img src="https://cdn.discordapp.com/attachments/1153099592863334431/1160169965568143391/dihk_cossack.gif"
:class="$style.img">
</button>
</div>
<div v-else>
<MkLoading/>
</div>
</div>
</template>
<script lang="ts" setup>
import {computed, onMounted, onUnmounted} from 'vue';
import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
import * as os from '@/os.js';
import {useInterval} from '@/scripts/use-interval.js';
import * as game from '@/scripts/clicker-game.js';
import number from '@/filters/number.js';
import {claimAchievement} from '@/scripts/achievements.js';
import {defaultStore} from "@/store.js";
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
const saveData = game.saveData;
const cookies = computed(() => saveData.value?.cookies);
let cps = $ref(0);
let prevCookies = $ref(0);
function onClick(ev: MouseEvent) {
const x = ev.clientX;
const y = ev.clientY;
os.popup(MkPlusOneEffect, {x, y}, {}, 'end');
saveData.value!.cookies++;
saveData.value!.totalCookies++;
saveData.value!.totalHandmadeCookies++;
saveData.value!.clicked++;
if (cookies.value === 1) {
claimAchievement('cookieClicked');
}
}
useInterval(() => {
const diff = saveData.value!.cookies - prevCookies;
cps = diff;
prevCookies = saveData.value!.cookies;
}, 1000, {
immediate: false,
afterMounted: true,
});
useInterval(game.save, 1000 * 5, {
immediate: false,
afterMounted: true,
});
onMounted(async () => {
await game.load();
prevCookies = saveData.value!.cookies;
});
onUnmounted(() => {
game.save();
});
</script>
<style lang="scss" module>
.game {
padding: 16px;
text-align: center;
}
.cps {
position: absolute;
top: 12px;
left: 12px;
opacity: 0.5;
}
.count {
font-size: 1.3em;
margin-bottom: 6px;
}
.img {
max-width: 90px;
}
$color-scheme: var(--color-scheme);
.icon {
width: 1.3em;
vertical-align: -24%;
}
.dark {
filter: invert(1);
}
</style>