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forked from mirror/misskey

サウンド再生方法の変更に追従できていなかった所を修正 (#12368)

Co-authored-by: osamu <46447427+sam-osamu@users.noreply.github.com>
This commit is contained in:
おさむのひと 2023-11-21 20:05:04 +09:00 committed by GitHub
parent 481bca4cf2
commit 4b13179ff9
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 22 additions and 13 deletions

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@ -20,6 +20,7 @@
### Client ### Client
- fix: 「設定のバックアップ」で一部の項目がバックアップに含まれていなかった問題を修正 - fix: 「設定のバックアップ」で一部の項目がバックアップに含まれていなかった問題を修正
- Fix: ウィジェットのジョブキューにて音声の発音方法変更に追従できていなかったのを修正 #12367
### Server ### Server
- Fix: 時間経過により無効化されたアンテナを再有効化したとき、サーバ再起動までその状況が反映されないのを修正 #12303 - Fix: 時間経過により無効化されたアンテナを再有効化したとき、サーバ再起動までその状況が反映されないのを修正 #12303

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@ -61,7 +61,7 @@ export const soundsTypes = [
'noizenecio/kick_gaba7', 'noizenecio/kick_gaba7',
] as const; ] as const;
export async function getAudio(file: string, useCache = true) { export async function loadAudio(file: string, useCache = true) {
if (useCache && cache.has(file)) { if (useCache && cache.has(file)) {
return cache.get(file)!; return cache.get(file)!;
} }
@ -77,12 +77,6 @@ export async function getAudio(file: string, useCache = true) {
return audioBuffer; return audioBuffer;
} }
export function setVolume(audio: HTMLAudioElement, volume: number): HTMLAudioElement {
const masterVolume = defaultStore.state.sound_masterVolume;
audio.volume = masterVolume - ((1 - volume) * masterVolume);
return audio;
}
export function play(type: 'noteMy' | 'note' | 'antenna' | 'channel' | 'notification') { export function play(type: 'noteMy' | 'note' | 'antenna' | 'channel' | 'notification') {
const sound = defaultStore.state[`sound_${type}`]; const sound = defaultStore.state[`sound_${type}`];
if (_DEV_) console.log('play', type, sound); if (_DEV_) console.log('play', type, sound);
@ -91,16 +85,22 @@ export function play(type: 'noteMy' | 'note' | 'antenna' | 'channel' | 'notifica
} }
export async function playFile(file: string, volume: number) { export async function playFile(file: string, volume: number) {
const buffer = await loadAudio(file);
createSourceNode(buffer, volume)?.start();
}
export function createSourceNode(buffer: AudioBuffer, volume: number) : AudioBufferSourceNode | null {
const masterVolume = defaultStore.state.sound_masterVolume; const masterVolume = defaultStore.state.sound_masterVolume;
if (masterVolume === 0 || volume === 0) { if (masterVolume === 0 || volume === 0) {
return; return null;
} }
const gainNode = ctx.createGain(); const gainNode = ctx.createGain();
gainNode.gain.value = masterVolume * volume; gainNode.gain.value = masterVolume * volume;
const soundSource = ctx.createBufferSource(); const soundSource = ctx.createBufferSource();
soundSource.buffer = await getAudio(file); soundSource.buffer = buffer;
soundSource.connect(gainNode).connect(ctx.destination); soundSource.connect(gainNode).connect(ctx.destination);
soundSource.start();
return soundSource;
} }

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@ -99,7 +99,10 @@ const current = reactive({
}, },
}); });
const prev = reactive({} as typeof current); const prev = reactive({} as typeof current);
const jammedSound = sound.setVolume(sound.getAudio('syuilo/queue-jammed'), 1); let jammedAudioBuffer: AudioBuffer | null = $ref(null);
let jammedSoundNodePlaying: boolean = $ref(false);
sound.loadAudio('syuilo/queue-jammed').then(buf => jammedAudioBuffer = buf);
for (const domain of ['inbox', 'deliver']) { for (const domain of ['inbox', 'deliver']) {
prev[domain] = deepClone(current[domain]); prev[domain] = deepClone(current[domain]);
@ -113,8 +116,13 @@ const onStats = (stats) => {
current[domain].waiting = stats[domain].waiting; current[domain].waiting = stats[domain].waiting;
current[domain].delayed = stats[domain].delayed; current[domain].delayed = stats[domain].delayed;
if (current[domain].waiting > 0 && widgetProps.sound && jammedSound.paused) { if (current[domain].waiting > 0 && widgetProps.sound && jammedAudioBuffer && !jammedSoundNodePlaying) {
jammedSound.play(); const soundNode = sound.createSourceNode(jammedAudioBuffer, 1);
if (soundNode) {
jammedSoundNodePlaying = true;
soundNode.onended = () => jammedSoundNodePlaying = false;
soundNode.start();
}
} }
} }
}; };